Pixar's Hardware Boost for Cars

“[Pixar’s BVP of technology, Greg] Brandeau explained that Cars […] has put more strain on his internal systems than any other movie […]

“We realized that our rendering time was taking too long. Frames were taking 10 hours [to render] that should have taken one hour. […] A gigabyte of memory on our file server heads was nowhere near good enough,” he said, adding that Pixar needed something in the region of 32 Gbytes.

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